Monday, January 23, 2017

Ed Tech Tools for our Younger Coding Friends

During our Month of Code, we used a couple of fairly new Ed Tech tools to help with basic programming for our K-2 friends.  They enjoyed the hands-on approach to learning and really got the hang of it all rather quickly.
Learning Resources hits the mark with this programmable Robot Mouse.  Essentially, by depressing the directional and sound buttons on top of the mouse, it will move a rotation in that direction.  The box comes with one purple mouse and a set of directional coding cards. Use the coding cards as a way to challenge the group to move their robot in whichever direction you choose. I've also created large floor grids for Students that have them code the mouse to get from start to finish and decide how to move forward the amount of rotations that are needed. I like how easy this device is to use and requires little instruction. Once Students tinker a little, they're all set for whatever challenge might come their way.

Fisher Price's Code-a-Pillar is another hit with our Students. It too is very easy to learn to operate and does an excellent job of demonstrating basic coding principles. It's cute and has fun sounds which also add to the appeal. Fisher Price rates this for Pre-K, but we've found it works quite well with our K-1st STEM friends. The body separates into directional and sound pieces that are easy to re-attach by little hands. More pieces can be purchased, but the initial set comes with 8 pieces. 
Aside from a coding experiences, both of these devices are perfect for Centers, Genius Hour, Robotics, free time and more.